The Rock-Paper-Scissors Strategy in Tower Rush

The Rock-Paper-Scissors Strategy in Tower Rush

Juan 0 2 05:17

At its absolute most basic, foundational level, every single competitive arena battler relies on a very simple childhood game.

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This guide will break down the combat triangle and show you how to exploit it to guarantee positive elixir trades.


The Fundamental Triangle


The rules of the arena are simple: Swarms overwhelm Single-Target units; Splash Damage obliterates Swarms; and Single-Target units destroy Splash Damage.


Every time you place a card on the battlefield, you must ask yourself: "Which part of the triangle am I playing, and what does the opponent have to counter it?"


  • A deck with only swarms will be destroyed by a single splash unit.
  • Know instantly that a Valkyrie is the perfect response to a Goblin Gang.
  • Use spells to break the rules of the triangle.

Advanced Baiting and Archetypes


Bait decks are designed entirely around overloading one specific side of the triangle to exhaust the opponent's counters.


You are no longer playing the cards on the screen; you are playing the player behind the screen.


Unit CategoryWhat it BeatsWhat it Loses To
The HordeHigh DPS single-target tanks, Princes, P.E.K.K.AsWizards, Valkyries, Bomb Towers, The Log
AoE UnitsSkeleton Armies, Minion Hordes, Goblin GangsHigh health single-target units, Mini P. If you adored this write-up and you would certainly like to receive additional info relating to tower rush kindly see the web-page. E.K.K.As, Heavy Spells

The Balancing Act


Developers spend thousands of hours tweaking stats to ensure no single side of the triangle becomes too dominant.


Always respect the fundamental rules of combat before attempting complex maneuvers.

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